Crystal Keeper

14469229

[ Pendulum Effect ]

Each turn, the first time an "Ultimate Crystal" monster(s) and/or "Crystal Beast" card(s) you control would be destroyed by card effect that turn, it is not destroyed.

[ Monster Effect ]

If a "Crystal Beast" monster you control battles an opponent's monster, during damage calculation (Quick Effect):
You can Tribute this card from your hand or face-up field;
your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step.


Inbound references

special summon from deck (17)

+2

+2

+2-1

+2-1

+2-1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

special summon from deck negated (2)

+1

+1

add from deck to hand (19)

+2

+1

+1

+1

+1

+1

+1

+2-1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-3

+1-3

add from extra deck to hand (1)

+1-1

special summon from hand (20)

+2

+2

+2-1

+2-1

+2-1

+1

+1

+1

+1

+1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-2

special summon from hand face down (1)

+1-1

excavate and send to gy (16)

+1

+1-1

-1

-1

-1

send from deck to gy (8)

+1

-1

-1

-1

-2

special summon from gy (23)

+2

+2-1

+2-1

+1

+1

+1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+2-3

+1-2

+1-2

special summon from gy face down (1)

+1-1

special summon from gy negated (2)

+1-1

+1-1

banish from deck (4)

+1-1

-1

-1

-1

normal summon (3)

-1

destroy from hand (1)

-2

tribute from hand (1)

-2

tribute from hand as cost (1)

-2

banish from hand (3)

+2-1

+1-1

+1-3

banish from hand as cost (3)

-1

+1-2

-1

add from gy to hand (10)

+2

+2-1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

discard from hand (2)

-1

-2

discard from hand as cost (49)

+2-1

+2-1

+2-2

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

-1

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

-3

-3

send from hand to gy (9)

+1-1

+1-1

+1-1

+1-2

+1-2

+1-3

-2

-2

-2

send from hand to gy as cost (4)

+1-1

+2-3

-1

-1

banish from gy (8)

+1-1

+1-1

-1

-1

banish from gy as cost (5)

+1

+1

-1

return from field to hand (6)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

destroy from field (61)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (5)

-1

-1

+1-3

-2

-2

send from field to gy as cost (5)

+1-2

+1-2

-1

-1

-2

tribute from field (7)

+1-2

-1

-1

-1

-1

-1

-2

tribute from field as cost (29)

+2-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

banish from field (9)

+1-2

-1

+1-3

-2

-2

-2

-2

-3

-3

banish from field as cost (1)

+1-2

special summon from banished (5)

+2

+1

+1

+1-1

+1-1

add from banished to hand (5)

+2

+1

+1

+1-1

+1-1

shuffle into the deck (1)

+1-2

shuffle into the deck from hand (1)

-2

place from gy to bottom of deck (1)

place from gy to top of deck (1)

-2

shuffle into the deck from gy (2)

+1-1

place from banished to bottom of deck (1)

+1

place from deck to top of deck (1)

place from deck to spell trap zone as continuous spell (1)

+1-1

place from deck to spell trap zone as continuous trap (1)

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

banish from deck face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (1)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (39)

-1

-1

target (1)

+1

shuffle into the deck from hand as cost (1)

-2

accepts as fusion material (1)

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as xyz material (8)

accepts as link material (5)

banish from deck and later add to hand (1)

+1-1

accepts as synchro material (4)

add from deck to extra deck face up (1)


Outbound references