Hi-Speedroid Cork Shooter

23361526

1 Tuner + 1+ non-Tuner monsters

If this card is Synchro Summoned:
You can activate 1 of these effects;

● Add 1 "Speedroid" Spell/Trap from your Deck to your hand.

● If all materials that were used for the Synchro Summon of this card were "Speedroid" monsters, and are all in your GY, Special Summon all of them.

You cannot Special Summon monsters the turn you activate this effect, except WIND monsters.

You can only use this effect of "Hi-Speedroid Cork Shooter" once per turn.


Inbound references

special summon from hand (1)

+1

send from extra deck to gy (1)

special summon from gy (21)

+2-1

+2-1

+2-1

+1

+1

+1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+2-3

+1-2

special summon from gy face down (1)

+1-1

special summon from gy negated (4)

+1

+1

+1-1

+1-1

normal summon (1)

banish from hand (1)

+2-1

discard from hand as cost (2)

+2-2

+1-2

send from hand to gy (2)

+1-2

-2

send from hand to gy as cost (1)

-2

banish from gy (6)

+1-1

-1

banish from gy as cost (2)

+1

destroy from field (60)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (4)

-1

-1

+1-3

-2

send from field to gy as cost (5)

+1-2

+1-2

-1

-2

-2

tribute from field (6)

+1-2

-1

-1

-1

-1

-1

tribute from field as cost (28)

+2-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

-2

banish from field (7)

+1-2

-1

-2

-2

-2

-2

-3

banish from field as cost (1)

+1-2

special summon from banished (4)

+1

+1

+1-1

+1-1

return from field to extra deck (6)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

add from gy to extra deck (10)

+2-1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

-2

shuffle into the extra deck from gy (2)

+1

return from banished to extra deck (2)

+1-1

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

change battle position (4)

-1

change to attack position (4)

-1

change to defense position (1)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (40)

-1

-1

target (1)

+1

banish from extra deck face down as cost (1)

+1

accepts as fusion material (1)

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as link material (5)

add from banished to extra deck (2)

+1

+1

accepts as synchro material (7)


Outbound references