Pacifis, the Phantasm City

2819435

(This card's name is always treated as "Umi".)

You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field).

Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards):
Add 1 "Phantasm Spiral" card from your Deck to your hand.

If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens:
You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


Inbound references

fusion summon (1)

+1-1

place from deck to spell trap zone (1)

+2-1

set from deck (4)

+1

+1

+1-1

+1-2

set from deck to spell trap zone (1)

+2-1

add from deck to hand (13)

+2

+2-1

+1

+1

+1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

excavate and send to gy (15)

+1

-1

-1

-2

send from deck to gy (1)

-1

banish from deck (2)

+1-1

-1

banish from hand (1)

+2-1

banish from hand as cost (1)

+1-2

add from gy to hand (7)

+1

+1

+1

+1-1

+1-1

+1-1

+1-2

discard from hand (1)

-1

discard from hand as cost (51)

+2-1

+2-1

+2-2

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

-3

send from hand to gy (8)

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

-2

-2

send from hand to gy as cost (3)

+2-3

-1

-1

banish from gy (3)

banish from gy as cost (2)

+1

return from field to hand (8)

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

destroy from field (52)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (2)

-1

-2

send from field to gy (2)

-1

-2

send from field to gy as cost (4)

+1-1

-1

-2

-2

banish from field (3)

+1-2

-2

-3

add from banished to hand (2)

+1-1

+1-1

shuffle into the deck from hand (1)

-2

place from gy to top of deck (2)

-2

shuffle into the deck from gy (2)

-1

shuffle into the deck from gy as cost (1)

+1

place from deck to top of deck (1)

+1

banish from deck face down (1)

-1

change battle position (3)

change to defense position (1)

-1

change to face down defense position (3)

-1

-2

set from hand (3)

+1

+1

+1

shuffle into the deck from hand as cost (1)

-2

activate from deck (1)

+1-1

banish from deck and later add to hand (1)

+1-1


Outbound references