Ultimate Flame Swordsman

324483

"Flame Swordsman" + "Fighting Flame Dragon"

You can target 1 monster your opponent controls;
destroy it, and if you do, inflict 500 damage to your opponent.

This is a Quick Effect if this card is equipped with an Equip Card.

At the start of the Damage Step, if this card battles:
You can double this card's ATK until the end of this turn, but if you do, destroy it during the End Phase of this turn.

You can only use each effect of "Ultimate Flame Swordsman" once per turn.


Inbound references

fusion summon (3)

+1

+1

+1-1

special summon from extra deck (4)

+1

+1

+1

+1-2

add from deck to hand (1)

+1

send from extra deck to gy (2)

special summon from gy (22)

+2

+2-1

+1

+1

+1

+1

+1

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+1

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+2-3

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special summon from gy face down (1)

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special summon from gy negated (2)

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+1-1

banish from hand (1)

+2-1

add from gy to hand (1)

+2

discard from hand as cost (2)

+2-2

+1-2

send from hand to gy (2)

+1-2

-2

banish from gy (7)

+1-1

+1-1

-1

banish from gy as cost (5)

+1

+1

-1

destroy from field (60)

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-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (5)

-1

-1

+1-3

-2

-2

send from field to gy as cost (5)

+1-2

+1-2

-1

-1

-2

tribute from field (6)

+1-2

-1

-1

-1

-1

-1

tribute from field as cost (29)

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-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

banish from field (7)

+1-2

-1

-2

-2

-2

-2

-3

banish from field as cost (1)

+1-2

special summon from banished (5)

+2

+1

+1

+1-1

+1-1

add from banished to hand (2)

+2

+1

return from field to extra deck (7)

+1-1

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+1-1

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+1-1

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add from gy to extra deck (10)

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+1

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-2

shuffle into the extra deck from gy (1)

return from banished to extra deck (2)

+1-1

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (1)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (40)

+1

-1

-1

banish from extra deck face down as cost (1)

+1

accepts as fusion material (1)

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as xyz material (2)

accepts as link material (5)

add from banished to extra deck (2)

+1

+1

accepts as synchro material (1)


Outbound references