Fighting Flame Dragon

36319131

1 Dragon monster + 1 FIRE Warrior monster

Except during the Damage Step (Quick Effect):
You can target 1 Warrior Fusion Monster you control;
equip this card from your field or GY to that monster you control as an Equip Spell.

You can only use this effect of "Fighting Flame Dragon" once per turn.

While this card is equipped to "Flame Swordsman" or a monster that mentions it, the equipped monster gains 700 ATK and can make a second attack during each Battle Phase.


Inbound references

fusion summon (3)

+1

+1

+1-1

special summon from extra deck (5)

+1

+1

+1

+1

+1-2

special summon from hand (1)

+1-1

send from extra deck to gy (2)

special summon from gy (20)

+2-1

+1

+1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+2-3

+1-2

+1-2

special summon from gy face down (1)

+1-1

special summon from gy negated (2)

+1-1

+1-1

banish from hand (1)

+2-1

discard from hand as cost (2)

+2-2

+1-2

send from hand to gy (2)

+1-2

-2

banish from gy (7)

+1-1

+1-1

-1

banish from gy as cost (4)

+1

+1

-1

destroy from field (61)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (4)

-1

-1

+1-3

-2

send from field to gy as cost (5)

+1-2

+1-2

-1

-1

-2

tribute from field (6)

+1-2

-1

-1

-1

-1

-1

tribute from field as cost (30)

+2-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

-2

-3

banish from field (7)

+1-2

-1

-2

-2

-2

-2

-3

banish from field as cost (1)

+1-2

special summon from banished (4)

+1

+1

+1-1

+1-1

add from banished to hand (1)

+1

return from field to extra deck (8)

+2-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

add from gy to extra deck (9)

+2-1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

-2

shuffle into the extra deck from gy (1)

return from banished to extra deck (3)

+1-1

+1-1

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (2)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (38)

+1

-1

-1

target (1)

+1

banish from extra deck face down as cost (1)

+1

accepts as fusion material (1)

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as link material (5)

add from banished to extra deck (2)

+1

+1

accepts as synchro material (4)


Outbound references