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You can banish 2 "Rescue-ACE" cards from your GY;
Special Summon this card from your hand.
During your Main Phase:
You can Set up to 4 "Rescue-ACE" Quick-Play Spells / Normal Traps, with different names, directly from your Deck.
If another card(s) you control leaves the field by an opponent's card effect (except during the Damage Step):
You can target 1 card on the field;
destroy it.
You can only use each effect of "Rescue-ACE Turbulence" once per turn.