Break the Destiny

4008212

Target 1 Level 8 or higher "Destiny HERO" monster, or 1 "Destiny End Dragoon", you control;
destroy it, and if you do, your opponent skips their next Main Phase 1.

You can banish this card from your GY;
add 1 Spell/Trap from your Deck to your hand that specifically lists a "Destiny HERO" monster's card name or "Destiny End Dragoon" in its text, except "Break the Destiny".

You can only use 1 "Break the Destiny" effect per turn, and only once that turn.


Inbound references

set from deck (5)

+1

+1-1

+1-1

+1-1

+1-2

set from deck to spell trap zone (1)

+2-1

set from excavated (1)

+1

add from deck to hand (3)

+2-1

+1

+1

excavate and send to gy (14)

+1

-1

-1

-2

send from deck to gy (3)

-1

banish from deck (3)

+1-1

+1-1

-1

banish from deck as cost (1)

banish from hand (1)

+2-1

banish from hand as cost (2)

+1-1

+1-2

set from gy (1)

add from gy to hand (3)

+1

+1-1

+1-1

discard from hand (1)

-1

discard from hand as cost (48)

+2-1

+2-1

+2-2

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

-3

send from hand to gy (7)

+1-1

+1-1

+1-1

+1-2

+1-2

-2

-2

send from hand to gy as cost (3)

+2-3

-1

-1

banish from gy (3)

banish from gy as cost (3)

+1

+1-1

return from field to hand (7)

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

destroy from field (48)

+1-1

+1-1

+1-1

+1-1

+1-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (2)

-1

-2

send from field to gy (2)

-1

-2

send from field to gy as cost (1)

-2

banish from field (3)

+1-2

-2

-3

set from banished (1)

add from banished to hand (2)

+1-1

+1-1

shuffle into the deck from hand (1)

-2

place from gy to bottom of deck (2)

-1

place from gy to top of deck (2)

-2

shuffle into the deck from gy (1)

place from banished to bottom of deck (1)

place from deck to top of deck (1)

+1

banish from deck face down (1)

-1

change battle position (3)

change to defense position (1)

-1

change to face down defense position (3)

-1

-2

set from hand (3)

+1

+1

+1

shuffle into the deck from hand as cost (1)

-2

banish from deck and later add to hand (1)

+1-1


Outbound references

add from deck to hand (17)

destroy from field (8)