Archfiend Black Skull Dragon

45349196

1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster

You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn.

If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step.

If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase:
You can target 1 "Red-Eyes" Normal Monster in your Graveyard;
inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck.


Inbound references

fusion summon (3)

+1

+1

+1-1

special summon from extra deck (5)

+1

+1

+1

+1-1

+1-2

special summon from hand (1)

+1-1

send from extra deck to gy (1)

special summon from gy (21)

+3

+3-1

+2-1

+1

+1

+1

+1

+1

+1

+1

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+1-1

+1-1

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+1-1

+1-1

+1-1

+1-1

+1-1

+2-3

+1-2

special summon from gy face down (1)

+1-1

special summon from gy negated (2)

+1-1

+1-1

banish from hand (1)

+2-1

discard from hand as cost (2)

+2-2

+1-2

send from hand to gy (2)

+1-2

-2

banish from gy (6)

+1-1

-1

banish from gy as cost (5)

+1

+1

+1

destroy from field (60)

+1-1

+1-1

+1-1

+1-1

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+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (4)

-1

-1

+1-3

-2

send from field to gy as cost (3)

+1-2

+1-2

-2

tribute from field (6)

+1-2

-1

-1

-1

-1

-1

tribute from field as cost (29)

+2-1

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+1-1

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+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

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+1-2

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

-3

banish from field (7)

+1-2

-1

-2

-2

-2

-2

-3

banish from field as cost (1)

+1-2

special summon from banished (5)

+1

+1

+1

+1-1

+1-1

return from field to extra deck (8)

+2-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

add from gy to extra deck (9)

+2-1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

-2

shuffle into the extra deck from gy (1)

return from banished to extra deck (5)

+1

+1

+1-1

+1-1

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (2)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (38)

+1

-1

-1

banish from extra deck face down as cost (1)

+1

accepts as fusion material (1)

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as link material (6)

add from banished to extra deck (2)

+1

+1

accepts as synchro material (1)


Outbound references