Performapal Odd-Eyes Seer

4836680

[ Pendulum Effect ]

You can target 1 "Performapal" or "Odd-Eyes" card in your GY;
add it to your hand, then destroy this card.

You can only use this effect of "Performapal Odd-Eyes Seer" once per turn.

[ Monster Effect ]

During your Main Phase, if you control this Pendulum Summoned card:
You can activate the following effect, based on its battle position;

● Attack Position:
You can banish this card, then target 1 "Performapal" or "Odd-Eyes" monster in your GY;
Special Summon it.

● Defense Position:
Take 1 "Performapal" or "Odd-Eyes" Pendulum Monster from your Deck, and either add it to your face-up Extra Deck or send it to the GY.

You can only use this effect of "Performapal Odd-Eyes Seer" once per turn.


Inbound references

special summon from deck (17)

+2

+2-1

+2-1

+2-1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

special summon from deck negated (1)

+1

add from deck to hand (14)

+3

+1

+1

+1

+1

+1

+2-1

+1

+1

+1

+1

+1-1

+1-3

+1-3

add from extra deck to hand (2)

+3

+1-1

special summon from hand (13)

+2

+2

+2-1

+2-1

+2-1

+1

+1

+1

+1-1

+1-1

+1-1

+1-2

+1-2

special summon from hand face down (1)

+1-1

excavate and send to gy (16)

+1

+1-1

-1

-1

-1

send from deck to gy (8)

+1

-1

-1

-1

-1

-2

send from deck to gy but cannot activate this turn (1)

special summon from gy (20)

+2

+3-2

+2-1

+2-1

+1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+2-3

+1-2

special summon from gy face down (1)

+1-1

special summon from gy negated (2)

+1-1

+1-1

banish from deck (4)

+1-1

-1

-1

-1

normal summon (2)

-1

tribute summon (1)

-1

tribute summon in addition to your normal summon (1)

-1

destroy from hand (1)

-2

tribute from hand (1)

-2

tribute from hand as cost (1)

-2

banish from hand (4)

+2-1

+1-1

-1

+1-3

banish from hand as cost (3)

-1

+1-2

-1

add from gy to hand (10)

+3

+1

+2-1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

discard from hand (2)

-1

-2

discard from hand as cost (51)

+2-1

+2-1

+2-2

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

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+1-1

+1-1

+1-2

+1-2

-1

-1

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

-3

send from hand to gy (9)

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-3

-2

-2

send from hand to gy as cost (4)

+1-1

+2-3

-1

-1

banish from gy (7)

+1-1

-1

-1

banish from gy as cost (4)

+1

+1

return from field to hand (7)

+3-2

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

destroy from field (60)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (4)

-1

-1

+1-3

-2

send from field to gy as cost (3)

+1-2

+1-2

-2

tribute from field (7)

+1-2

-1

-1

-1

-1

-1

-2

tribute from field as cost (27)

+2-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

-2

banish from field (9)

+1-2

-1

+1-3

-2

-2

-2

-2

-3

-3

banish from field as cost (1)

+1-2

special summon from banished (6)

+3-2

+1

+1

+1

+1-1

+1-1

add from banished to hand (4)

+1

+1

+1-1

+1-1

shuffle into the deck (1)

+1-2

shuffle into the deck from hand (1)

-2

place from gy to top of deck (1)

-2

shuffle into the deck from gy (2)

+1-1

place from banished to bottom of deck (1)

+1

place from deck to spell trap zone as continuous spell (1)

+1-1

place from deck to spell trap zone as continuous trap (1)

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

banish from deck face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (1)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (36)

-1

-1

target (1)

+1

shuffle into the deck from hand as cost (1)

-2

accepts as fusion material (1)

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as link material (8)

banish from deck and later add to hand (1)

+1-1

accepts as synchro material (5)

reveal from hand (1)

-1

shuffle into the deck from extra deck (1)

+1

add from deck to extra deck face up (1)


Outbound references