Splash Mage

59859086

2 Cyberse monsters

You can target 1 Cyberse monster in your GY;
Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters.

You can only use this effect of "Splash Mage" once per turn.


Inbound references

send from extra deck to gy (1)

special summon from gy (15)

+2-1

+2-1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+2-3

+1-2

special summon from gy negated (2)

+1-1

+1-1

banish from hand (1)

+2-1

discard from hand as cost (2)

+2-2

+1-2

send from hand to gy (2)

+1-2

-2

banish from gy (6)

+1-1

-1

banish from gy as cost (2)

destroy from field (57)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (3)

-1

+1-3

-2

send from field to gy as cost (4)

+1-2

+1-2

-1

-2

tribute from field (5)

-1

-1

-1

-1

-1

tribute from field as cost (26)

+2-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

-2

banish from field (7)

+1-2

-1

-2

-2

-2

-2

-3

special summon from banished (4)

+1

+1

+1-1

+1-1

return from field to extra deck (6)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

add from gy to extra deck (7)

+2-1

+1

+1-1

+1-1

+1-1

+1-1

-2

shuffle into the extra deck from gy (1)

return from banished to extra deck (2)

+1-1

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

change to attack position (2)

equip (35)

-1

-1

banish from extra deck face down as cost (1)

+1

accepts as link material (6)

add from banished to extra deck (2)

+1

+1


Outbound references