Cyberdark Realm

64753988

When this card is activated:
You can add 1 "Cyberdark" monster from your Deck to your hand, with a different name from the cards in your GY.

During your Main Phase, you can:
Immediately after this effect resolves, Normal Summon 1 "Cyberdark" monster.

You can only use the previous effect of "Cyberdark Realm" once per turn.

If you equip a monster from your GY by the effect of a "Cyberdark" monster that activated when it was Normal or Special Summoned, you can equip from your opponent's GY instead.

You can only activate 1 "Cyberdark Realm" per turn.


Inbound references

set from deck (8)

+1

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+1

+1

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set from deck to spell trap zone (1)

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add from deck to hand (9)

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excavate and send to gy (15)

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-2

send from deck to gy (1)

-1

banish from deck (2)

+1-1

-1

banish from hand (1)

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banish from hand as cost (1)

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add from gy to hand (8)

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discard from hand (1)

-1

discard from hand as cost (51)

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send from hand to gy (8)

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-2

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send from hand to gy as cost (3)

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-1

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banish from gy (3)

banish from gy as cost (2)

+1

return from field to hand (9)

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destroy from field (51)

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-1

-1

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-2

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destroy from field as cost (2)

-1

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send from field to gy (2)

-1

-2

send from field to gy as cost (4)

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-1

-2

-2

banish from field (3)

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-2

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add from banished to hand (2)

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shuffle into the deck from hand (1)

-2

place from gy to top of deck (3)

-2

shuffle into the deck from gy (2)

-1

shuffle into the deck from gy as cost (1)

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place from deck to top of deck (1)

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banish from deck face down (1)

-1

change battle position (3)

change to defense position (1)

-1

change to face down defense position (3)

-1

-2

set from hand (3)

+1

+1

+1

shuffle into the deck from hand as cost (1)

-2

banish from deck and later add to hand (1)

+1-1


Outbound references