Thought Ruler Archfiend

70780151

1 Tuner + 1 or more non-Tuner monsters

If this card destroys a monster by battle and sends it to the Graveyard:
Gain LP equal to that monster's original ATK in the Graveyard.

During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards):
You can pay 1000 LP;
negate the activation, and if you do, destroy it.


Inbound references

send from extra deck to gy (1)

special summon from gy (18)

+3

+3-1

+2-1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+2-3

+1-2

special summon from gy face down (1)

+1-1

special summon from gy negated (2)

+1-1

+1-1

banish from hand (1)

+2-1

discard from hand as cost (2)

+2-2

+1-2

send from hand to gy (2)

+1-2

-2

banish from gy (6)

+1-1

-1

banish from gy as cost (4)

+1

+1

destroy from field (59)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (4)

-1

-1

+1-3

-2

send from field to gy as cost (3)

+1-2

+1-2

-2

tribute from field (6)

+1-2

-1

-1

-1

-1

-1

tribute from field as cost (28)

+2-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

banish from field (7)

+1-2

-1

-2

-2

-2

-2

-3

banish from field as cost (1)

+1-2

special summon from banished (5)

+1

+1

+1

+1-1

+1-1

return from field to extra deck (6)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

add from gy to extra deck (7)

+2-1

+1

+1

+1-1

+1-1

+1-1

-2

shuffle into the extra deck from gy (1)

return from banished to extra deck (4)

+1

+1

+1-1

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (1)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (36)

-1

-1

banish from extra deck face down as cost (1)

+1

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as xyz material (2)

accepts as link material (6)

add from banished to extra deck (2)

+1

+1

accepts as synchro material (1)


Outbound references