Sleipnir the Runick Mane

74659582

2 "Runick" monsters

During your Main Phase or your opponent's Battle Phase (Quick Effect):
You can target 1 face-up monster your opponent controls;
banish both that monster and this card until the End Phase.

If a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step):
You can Special Summon 1 "Runick Token" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) in Attack Position.

You can only use each effect of "Sleipnir the Runick Mane" once per turn.


Inbound references

fusion summon (3)

+1

+1

+1-1

special summon from extra deck (5)

+1

+1

+1

+1-1

+1-2

send from extra deck to gy (1)

special summon from gy (17)

+2-1

+2-1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+2-3

+1-2

special summon from gy face down (1)

+1-1

special summon from gy negated (2)

+1-1

+1-1

banish from hand (1)

+2-1

discard from hand as cost (2)

+2-2

+1-2

send from hand to gy (2)

+1-2

-2

banish from gy (6)

+1-1

-1

banish from gy as cost (6)

+1

+1

destroy from field (59)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (4)

-1

-1

+1-3

-2

send from field to gy as cost (3)

+1-2

+1-2

-2

tribute from field (6)

+1-2

-1

-1

-1

-1

-1

tribute from field as cost (25)

+2-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

banish from field (7)

+1-2

-1

-2

-2

-2

-2

-3

banish from field as cost (1)

+1-2

special summon from banished (5)

+1

+1

+1

+1-1

+1-1

return from field to extra deck (7)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

add from gy to extra deck (8)

+2-1

+1

+1

+1-1

+1-1

+1-1

-1

-2

shuffle into the extra deck from gy (1)

return from banished to extra deck (4)

+1

+1

+1-1

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (1)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (38)

+1

-1

-1

banish from extra deck face down as cost (1)

+1

return from field to extra deck as cost (1)

+2-1

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as link material (5)

add from banished to extra deck (2)

+1

+1

accepts as synchro material (2)


Outbound references