D/D/D Super Doom King Purple Armageddon

84569886

[ Pendulum Effect ]

Once per turn, before damage calculation, if your "D/D/D" Fusion Monster battles an opponent's monster:
You can make that opponent's monster lose 1000 ATK until the end of this turn (even if this card leaves the field).

[ Monster Effect ]

2 "D/D/D" monsters

You can target 1 Attack Position monster your opponent controls;
destroy it, and if you do, inflict damage to your opponent equal to half its original ATK.

You can only use this effect of "D/D/D Super Doom King Purple Armageddon" once per turn.

Before damage calculation, if an opponent's monster battles:
You can make its ATK become equal to its original ATK until the end of the Damage Step.

If this card in the Monster Zone is destroyed:
You can place this card in your Pendulum Zone.


Inbound references

fusion summon (3)

+1

+1

+1-1

special summon from extra deck (6)

+1

+1

+1

+1-1

+1-1

+1-2

add from extra deck to hand (1)

+1-1

send from extra deck to gy (1)

special summon from gy (22)

+2

+2

+2-1

+1

+1

+1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+2-3

+1-2

+1-2

special summon from gy face down (1)

+1-1

special summon from gy negated (2)

+1-1

+1-1

banish from hand (1)

+2-1

discard from hand as cost (2)

+2-2

+1-2

send from hand to gy (2)

+1-2

-2

banish from gy (7)

+1-1

-1

banish from gy as cost (5)

+1

+1

+1

destroy from field (59)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (4)

-1

-1

+1-3

-2

send from field to gy as cost (3)

+1-2

+1-2

-2

tribute from field (6)

+1-2

-1

-1

-1

-1

-1

tribute from field as cost (27)

+2-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

banish from field (8)

+3-1

+1-2

-1

-2

-2

-2

-2

-3

banish from field as cost (1)

+1-2

special summon from banished (5)

+1

+1

+1

+1-1

+1-1

return from field to extra deck (7)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

add from gy to extra deck (13)

+2

+2-1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

-1

-2

shuffle into the extra deck from gy (1)

return from banished to extra deck (7)

+2

+1

+1

+1

+1-1

+1-1

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (1)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (38)

+1

-1

-1

banish from extra deck face down as cost (1)

+1

accepts as fusion material (1)

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as link material (7)

add from banished to extra deck (2)

+1

+1


Outbound references