Superheavy Samurai Commander Shanawo

90587641

[ Pendulum Effect ]

When an opponent's monster declares an attack:
You can Special Summon this card, then if you have no Spells/Traps in your GY, change that opponent's monster's ATK to 0, also negate its effects.

You can only use this effect of "Superheavy Samurai Commander Shanawo" once per turn.

[ Monster Effect ]

1 Tuner + 1+ non-Tuner monsters

This card can attack while in face-up Defense Position.

If it does, apply its DEF for damage calculation.

Once per turn, during the Battle Phase, if you control this Synchro Summoned card (Quick Effect):
You can Special Summon 1 "Superheavy Samurai" Monster Card from your GY or face-up Spell & Trap Zone, then you can place this card in your Pendulum Zone.


Inbound references

special summon from extra deck (1)

+1-1

add from extra deck to hand (1)

+1-1

send from extra deck to gy (1)

special summon from gy (16)

+2-1

+1

+1

+1

+1

+1

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+2-3

+1-2

special summon from gy face down (1)

+1-1

special summon from gy negated (2)

+1-1

+1-1

banish from hand (1)

+2-1

discard from hand as cost (2)

+2-2

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send from hand to gy (2)

+1-2

-2

banish from gy (6)

+1-1

-1

banish from gy as cost (5)

+1

+1

+1

destroy from field (59)

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-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

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-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (4)

-1

-1

+1-3

-2

send from field to gy as cost (3)

+1-2

+1-2

-2

tribute from field (6)

+1-2

-1

-1

-1

-1

-1

tribute from field as cost (27)

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-2

-2

-2

-2

-2

banish from field (7)

+1-2

-1

-2

-2

-2

-2

-3

banish from field as cost (1)

+1-2

special summon from banished (5)

+1

+1

+1

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+1-1

return from field to extra deck (6)

+1-1

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add from gy to extra deck (9)

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-2

shuffle into the extra deck from gy (1)

return from banished to extra deck (4)

+1

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+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (1)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (40)

-1

-1

banish from extra deck face down as cost (1)

+1

accepts as fusion material (1)

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as xyz material (2)

accepts as link material (7)

add from banished to extra deck (2)

+1

+1

accepts as synchro material (1)


Outbound references