Elemental HERO Core

95486586

3 "Elemental HERO" monsters

Must be Fusion Summoned and cannot be Special Summoned by other ways.

Once per turn, when this card is targeted for an attack:
You can make this card's ATK become double its current ATK until the end of the Damage Step.

At the end of the Battle Phase, if this card battled:
You can target 1 monster on the field;
destroy it.

When this card is destroyed by battle or card effect:
You can target 1 Level 8 or lower "Elemental HERO" Fusion Monster in your Graveyard;
Special Summon it, ignoring its Summoning conditions.


Inbound references

fusion summon (4)

+1

+1

+1-1

+1-1

special summon from extra deck (2)

+1

+1-1

send from extra deck to gy (1)

special summon from gy (20)

+2-1

+2-1

+1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+2-3

+1-2

special summon from gy face down (1)

+1-1

special summon from gy negated (2)

+1-1

+1-1

banish from hand (1)

+2-1

discard from hand as cost (2)

+2-2

+1-2

send from hand to gy (2)

+1-2

-2

banish from gy (6)

+1-1

-1

banish from gy as cost (3)

+1

destroy from field (59)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (4)

-1

-1

+1-3

-2

send from field to gy as cost (4)

+1-2

+1-2

-1

-2

tribute from field (6)

+1-2

-1

-1

-1

-1

-1

tribute from field as cost (29)

+2-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

banish from field (7)

+1-2

-1

-2

-2

-2

-2

-3

banish from field as cost (1)

+1-2

special summon from banished (4)

+1

+1

+1-1

+1-1

return from field to extra deck (7)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

add from gy to extra deck (10)

+2-1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

-2

shuffle into the extra deck from gy (1)

return from banished to extra deck (2)

+1-1

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (1)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (41)

+1

-1

-1

banish from extra deck face down as cost (1)

+1

accepts as fusion material (1)

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as link material (5)

add from banished to extra deck (2)

+1

+1

accepts as synchro material (1)


Outbound references