Earthbound Fusion

99599062

You can only activate this card during the Main Phase, unless a card is in a Field Zone.

Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as material.

During your Main Phase, if a card is in a Field Zone:
You can banish this card from your GY;
Special Summon 1 "Earthbound" monster from your hand or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion or Synchro Monsters.

You can only use this effect of "Earthbound Fusion" once per turn.


Inbound references

set from deck (5)

+1

+1

+1-1

+1-1

+1-2

set from deck to spell trap zone (1)

+2-1

add from deck to hand (16)

+2

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+1

+1

+1

+1

+1

+1

+1

+1

+1

+1

+1

+1

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excavate and send to gy (15)

+1

-1

-1

-2

send from deck to gy (1)

-1

banish from deck (2)

+1-1

-1

banish from hand (1)

+2-1

banish from hand as cost (1)

+1-2

set from gy (1)

add from gy to hand (6)

+1

+1

+1

+1-1

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+1-2

discard from hand (1)

-1

discard from hand as cost (51)

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-1

-1

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-1

-1

-1

-1

-1

-1

-1

-2

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-2

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-2

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-2

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-3

-3

send from hand to gy (8)

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

-2

-2

send from hand to gy as cost (3)

+2-3

-1

-1

banish from gy (3)

banish from gy as cost (2)

+1

return from field to hand (8)

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

destroy from field (48)

+1-1

+1-1

+1-1

+1-1

+1-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

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-2

-2

-2

-2

-2

-2

-2

-3

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-3

-3

-3

-3

destroy from field as cost (2)

-1

-2

send from field to gy (2)

-1

-2

send from field to gy as cost (1)

-2

banish from field (3)

+1-2

-2

-3

add from banished to hand (2)

+1-1

+1-1

shuffle into the deck from hand (1)

-2

place from gy to top of deck (2)

-2

shuffle into the deck from gy (2)

-1

shuffle into the deck from gy as cost (1)

+1

place from deck to top of deck (1)

+1

banish from deck face down (1)

-1

change battle position (3)

change to defense position (1)

-1

change to face down defense position (3)

-1

-2

set from hand (3)

+1

+1

+1

shuffle into the deck from hand as cost (1)

-2

banish from deck and later add to hand (1)

+1-1


Outbound references