Ultimate Ancient Gear Golem

12652643

"Ancient Gear Golem" + 2 "Ancient Gear" monsters

Must be Fusion Summoned.

If this card attacks a Defense Position monster, inflict piercing battle damage.

If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.

If this card is destroyed:
You can target 1 "Ancient Gear Golem" in your GY;
Special Summon it, ignoring its Summoning conditions.


Inbound references

destroy from field (60)

+1-1

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+1-1

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+1-2

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-1

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-1

-1

-1

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-1

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-1

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+1-3

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-3

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-3

destroy from field as cost (1)

-2

fusion summon (6)

+1

+1

+1

+1

+1-1

+1-1

special summon from deck (2)

+1

+1-2

special summon from extra deck (3)

+1

+1

+1-1

add from deck to hand (2)

+1

+1-1

special summon from hand (1)

+1

send from extra deck to gy (1)

special summon from gy (19)

+2

+2-1

+1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+2-3

+1-2

special summon from gy face down (1)

+1-1

special summon from gy negated (2)

+1-1

+1-1

normal summon without tributing (1)

+1-1

banish from hand (1)

+2-1

discard from hand (1)

+1-1

discard from hand as cost (2)

+2-2

+1-2

send from hand to gy (2)

+1-2

-2

banish from gy (6)

+1-1

-1

banish from gy as cost (2)

+1

send from field to gy (4)

-1

-1

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-2

send from field to gy as cost (4)

+1-2

+1-2

-1

-2

tribute from field (6)

+1-2

-1

-1

-1

-1

-1

tribute from field as cost (31)

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-1

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-1

-1

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-1

-1

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-2

-2

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-2

banish from field (7)

+1-2

-1

-2

-2

-2

-2

-3

banish from field as cost (1)

+1-2

special summon from banished (4)

+1

+1

+1-1

+1-1

return from field to extra deck (7)

+1-1

+1-1

+1-1

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+1-2

add from gy to extra deck (9)

+2-1

+1

+1

+1-1

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+1-1

+1-1

-2

shuffle into the extra deck from gy (1)

shuffle into the extra deck from gy as cost (1)

return from banished to extra deck (2)

+1-1

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (1)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (41)

+1

-1

-1

banish from extra deck face down as cost (1)

+1

accepts as fusion material (1)

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as link material (5)

add from banished to extra deck (2)

+1

+1


Outbound references

special summon from gy (1)