Ancient Gear Fortress

70147689

During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects.

Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects.

If this card is destroyed in the Spell & Trap Zone:
You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.


Inbound references

destroy from field (51)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

-3

set from deck (8)

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-2

set from deck to spell trap zone (1)

+2-1

special summon from deck (1)

+1-2

add from deck to hand (12)

+2

+2-1

+1

+1

+1

+1

+1

+1

+1

+1

+1

+1-1

excavate and send to gy (15)

+1

-1

-1

-2

send from deck to gy (1)

-1

special summon from gy (1)

+1

banish from deck (2)

+1-1

-1

banish from hand (1)

+2-1

banish from hand as cost (1)

+1-2

add from gy to hand (8)

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-2

discard from hand (2)

+1-1

-1

discard from hand as cost (51)

+2-1

+2-1

+2-2

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

-3

send from hand to gy (8)

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

-2

-2

send from hand to gy as cost (3)

+2-3

-1

-1

banish from gy (3)

banish from gy as cost (2)

+1

return from field to hand (8)

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

destroy from field as cost (2)

-1

-2

send from field to gy (2)

-1

-2

send from field to gy as cost (4)

+1-1

-1

-2

-2

banish from field (3)

+1-2

-2

-3

add from banished to hand (2)

+1-1

+1-1

shuffle into the deck from hand (1)

-2

place from gy to top of deck (3)

-2

shuffle into the deck from gy (2)

-1

shuffle into the deck from gy as cost (1)

+1

place from deck to top of deck (1)

+1

banish from deck face down (1)

-1

change battle position (3)

change to defense position (1)

-1

change to face down defense position (3)

-1

-2

set from hand (3)

+1

+1

+1

shuffle into the deck from hand as cost (1)

-2

banish from deck and later add to hand (1)

+1-1


Outbound references

special summon from hand (19)

+2

+1

+1-1

special summon from gy (24)

+2

+1

+1-1