Ancient Gear Howitzer

87182127

2 "Ancient Gear" monsters

Unaffected by other cards' effects.

During your Main Phase:
You can inflict 1000 damage to your opponent.

You can only use this effect of "Ancient Gear Howitzer" once per turn.

If this card is destroyed by battle and sent to the Graveyard:
You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.


Inbound references

fusion summon (5)

+1

+1

+1

+1-1

+1-1

special summon from deck (1)

+1-2

special summon from extra deck (5)

+1

+1

+1

+1-1

+1-2

add from deck to hand (2)

+1

+1-1

special summon from hand (1)

+1

send from extra deck to gy (1)

special summon from gy (20)

+2

+2-1

+2-1

+1

+1

+1

+1

+1

+1

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+2-3

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special summon from gy face down (1)

+1-1

special summon from gy negated (2)

+1-1

+1-1

banish from hand (1)

+2-1

discard from hand (1)

+1-1

discard from hand as cost (2)

+2-2

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send from hand to gy (2)

+1-2

-2

banish from gy (6)

+1-1

-1

banish from gy as cost (2)

+1

destroy from field (60)

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-1

-1

-1

-1

-1

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-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (4)

-1

-1

+1-3

-2

send from field to gy as cost (4)

+1-2

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-1

-2

tribute from field (6)

+1-2

-1

-1

-1

-1

-1

tribute from field as cost (31)

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-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

banish from field (7)

+1-2

-1

-2

-2

-2

-2

-3

banish from field as cost (1)

+1-2

special summon from banished (4)

+1

+1

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+1-1

return from field to extra deck (7)

+1-1

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add from gy to extra deck (9)

+2-1

+1

+1

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+1-1

-2

shuffle into the extra deck from gy (1)

shuffle into the extra deck from gy as cost (1)

return from banished to extra deck (2)

+1-1

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (1)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (41)

+1

-1

-1

banish from extra deck face down as cost (1)

+1

accepts as fusion material (1)

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as xyz material (2)

accepts as link material (5)

add from banished to extra deck (2)

+1

+1

accepts as synchro material (1)


Outbound references

special summon from deck (23)

+2

+1

+1-1