Reflection of Endymion

39000945

[ Pendulum Effect ]

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves.

You can remove 3 Spell Counters from this card;
Special Summon both this card from your Pendulum Zone and 1 monster from your hand that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.

[ Monster Effect ]

You can only Special Summon "Reflection(s) of Endymion" once per turn.

If this card is Special Summoned:
You can target 1 card your opponent controls, and 1 card you control with a Spell Counter, except this card;
return that opponent's card and your card to the hand, then place the same number of Spell Counters on this card that your returned card had.

When this card with a Spell Counter is destroyed by battle:
You can add 1 "Endymion" card from your Deck to your hand.


Inbound references

special summon from deck (13)

+2

+2

+2-1

+2-1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

special summon from extra deck (1)

+1

special summon from hand (16)

+2

+2

+2

+2-1

+2-1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

special summon from gy (20)

+2

+3-2

+2-1

+1

+1

+1

+1

+1

+1

+1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+2-3

+1-2

special summon from banished (6)

+3-2

+1

+1

+1

+1-1

+1-1

add from deck to hand (15)

+1

+1

+1

+1

+1

+1

+2-1

+1

+1

+1

+1-1

+1-1

+1-2

+1-3

+1-3

add from extra deck to hand (1)

+1-1

special summon from hand face down (1)

+1-1

excavate and send to gy (16)

+1

+1-1

-1

-1

-1

send from deck to gy (6)

+1

-1

-1

-1

-2

send from deck to gy but cannot activate this turn (1)

special summon from gy face down (1)

+1-1

special summon from gy negated (2)

+1-1

+1-1

banish from deck (4)

+1-1

-1

-1

-1

normal summon (2)

-1

tribute summon (2)

-1

tribute summon in addition to your normal summon (3)

-1

destroy from hand (1)

-2

tribute from hand (1)

-2

tribute from hand as cost (1)

-2

banish from hand (4)

+2-1

+1-1

-1

+1-3

banish from hand as cost (3)

-1

+1-2

-1

add from gy to hand (6)

+2-1

+1

+1

+1-1

+1-1

+1-1

discard from hand (2)

-1

-2

discard from hand as cost (52)

+2-1

+2-1

+2-2

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

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+1-1

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+1-2

+1-2

-1

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

-3

send from hand to gy (8)

+1-1

+1-1

+1-1

+1-2

+1-2

+1-3

-2

-2

send from hand to gy as cost (4)

+1-1

+2-3

-1

-1

banish from gy (7)

+1-1

-1

-1

banish from gy as cost (6)

+1

+1

return from field to hand (9)

+3-2

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

destroy from field (60)

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

+1-3

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-2

-3

-3

-3

-3

-3

-3

-3

destroy from field as cost (1)

-2

send from field to gy (4)

-1

-1

+1-3

-2

send from field to gy as cost (3)

+1-2

+1-2

-2

tribute from field (7)

+1-2

-1

-1

-1

-1

-1

-2

tribute from field as cost (25)

+2-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-1

+1-2

+1-2

+1-2

-1

-1

-1

-1

-1

-1

-1

-2

-2

-2

-2

-2

-2

-2

banish from field (9)

+1-2

-1

+1-3

-2

-2

-2

-2

-3

-3

banish from field as cost (1)

+1-2

add from banished to hand (5)

+1

+1

+1

+1-1

+1-1

shuffle into the deck (1)

+1-2

shuffle into the deck from hand (3)

+1-1

+3-4

-2

place from gy to top of deck (1)

-2

shuffle into the deck from gy (3)

+1-1

-1

place from banished to bottom of deck (1)

+1

place from deck to spell trap zone as continuous spell (1)

+1-1

place from deck to spell trap zone as continuous trap (1)

+1-1

special summon from gy to opponent side field (1)

-1

special summon from gy to opponent side field face down (1)

-1

banish from deck face down (1)

-1

change battle position (4)

-1

change to attack position (3)

-1

change to defense position (1)

-1

change to face down defense position (5)

-1

-1

-1

-2

equip (35)

-1

-1

shuffle into the deck from hand as cost (1)

-2

accepts as fusion material (1)

flip face up (1)

+2-1

flip face up without activating flip effects (1)

-1

accepts as link material (6)

place spell counter (16)

+1

+1

+1-1

+1-1

-1

-1

-1

banish from deck and later add to hand (1)

+1-1

accepts as synchro material (3)

remove spell counter as cost (17)

+2

+2

+1

+1

+1

+1-1

-1

-1

-1

-1

-1

-1

remove spell counter (1)

-1

shuffle into the deck from extra deck (1)

+1

add from deck to extra deck face up (1)


Outbound references

special summon from hand (32)

+1-1

add from deck to hand (10)

return from field to hand (44)

return from field to extra deck (6)

place spell counter (32)