Magister of Endymion

66104644

[ Pendulum Effect ]

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves.

You can remove 3 Spell Counters from this card;
Special Summon both this card from your Pendulum Zone and 1 face-up monster from your Extra Deck that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.

[ Monster Effect ]

You can only Special Summon "Magister(s) of Endymion" once per turn.

When this card declares an attack:
You can place 1 Spell Counter on it.

Once per opponent's turn (Quick Effect):
You can remove 3 Spell Counters from your field;
Special Summon 1 monster from your Deck that you can place a Spell Counter on.

If this card in the Monster Zone is destroyed:
You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.


Inbound references

special summon from deck (16)

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special summon from deck negated (3)

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special summon from extra deck (1)

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add from deck to hand (23)

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add from extra deck to hand (1)

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special summon from hand (19)

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special summon from hand face down (1)

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excavate and send to gy (16)

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send from deck to gy (5)

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special summon from gy (23)

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special summon from gy face down (1)

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special summon from gy negated (3)

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banish from deck (4)

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normal summon (3)

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destroy from hand (1)

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tribute from hand (1)

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tribute from hand as cost (1)

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banish from hand (3)

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banish from hand as cost (3)

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add from gy to hand (6)

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discard from hand (2)

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discard from hand as cost (50)

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send from hand to gy (8)

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send from hand to gy as cost (4)

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banish from gy (7)

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banish from gy as cost (1)

return from field to hand (9)

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destroy from field (61)

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destroy from field as cost (1)

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send from field to gy (4)

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send from field to gy as cost (4)

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tribute from field (7)

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tribute from field as cost (28)

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banish from field (9)

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banish from field as cost (1)

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special summon from banished (5)

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add from banished to hand (3)

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shuffle into the deck (1)

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shuffle into the deck from hand (1)

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place from gy to top of deck (1)

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shuffle into the deck from gy (2)

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place from banished to bottom of deck (1)

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place from deck to spell trap zone as continuous spell (1)

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place from deck to spell trap zone as continuous trap (1)

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special summon from gy to opponent side field (1)

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special summon from gy to opponent side field face down (1)

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banish from deck face down (1)

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change battle position (4)

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change to attack position (4)

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change to defense position (1)

-1

change to face down defense position (5)

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-2

equip (37)

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target (1)

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shuffle into the deck from hand as cost (1)

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accepts as fusion material (1)

flip face up (1)

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flip face up without activating flip effects (1)

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accepts as link material (6)

place spell counter (16)

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banish from deck and later add to hand (1)

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accepts as synchro material (5)

remove spell counter as cost (17)

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remove spell counter (1)

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shuffle into the deck from extra deck (1)

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add from deck to extra deck face up (1)


Outbound references

special summon from deck (32)

+1-1

special summon from extra deck (11)

+1-1

place spell counter (11)